Last Shell Standing

A 3D Cyberpunk Platformer Shooter for the 7th Game Jam

Note on mouse sensitivity: If  mouse is too slow on itch.io better try on GDevelop Platform https://gd.games/5gelex/last-shell-standing

In the year 2777, Earth no longer belongs to the living.

AI has taken over, and the last biological being — a fragile, mysterious egg — is all that remains of natural life. You are Unit K-17, a kind-hearted service bot who has resisted the AI overlords. Your mission: protect the egg and deliver it to the last departing spaceship — humanity’s final hope.

This high-speed 3D platformer throws you into a scorched Earth ruled by rogue machines. Blaze through twisted platforms and armies of robots using your OVERPOWERED blue flame blaster, a powerful energy weapon controlled by your mouse. But fire wisely — every shot drains your energy reserves, and you'll need them to survive the journey.

Navigate complex platforms, avoid deadly falls, and dodge relentless projectiles from aggressive sentry bots. Some enemies will fly. Others will rush you. All want the egg destroyed.

The egg is fragile. One hit, and hope is lost. So don’t hesitate — use your full firepower, recharge when you can, and move fast. The clock is ticking, and every second counts.

Can a machine save the last spark of life?

Because with great power comes great responsibility.

Only the Last Shell Standing will decide Earth's fate.


Credits:

Assets: CyberPunk Platform from Quaternius (CC0)

Music: https://pixabay.com/music/upbeat-cyberpunk-futuristic-city-music-323171/

Game Engine: GDevelop 5

SkyBox: "FREE Stylized Skybox CitySkyLine 001" (https://skfb.ly/oIJGO) by stylized skybox is licensed under Creative Commons Attribution 

Comments

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it's pretty fun game i give you that.

It's really nice to see a 3D entry! It looks great! specially for working on it alone! Good Luck!

Firstly, great work on your 3D game—amazing, especially considering it looks like you worked on this project alone. Well done! The controls were easy to figure out, and the gameplay itself was pretty straightforward. I guess not having a life bar means we’re overpowered, right? And the fact that the robots can be taken down with a single shot definitely gave me that impression. Nicely done.
Even though it’s just a single stage, that in itself is already an accomplishment. Well done!